Showing posts with label The Treason of Memory. Show all posts
Showing posts with label The Treason of Memory. Show all posts

Wednesday, January 1, 2014

2013 and 2014

2012 was a great year for me as far as publication was concerned, but 2013 seemed to slow down a little.  Even so, there's been a fair amount to celebrate.

Perhaps the biggest thing out was The Triarchy's Emissary, issued by a new South African epublisher, Fox & Raven.  This was a story I wrote several years ago for a shared-world anthology that collapsed before it was complete.  We created the world between us, and I've always been proud of the story I wrote for it, even though no-one was accepting it, so I'm grateful to Marius for putting it out and delighted to be helping Fox & Raven get off the ground.  Coincidentally, another contributor to the anthology also had an acceptance for her anthology story at around the same time, which was wonderful.

Following the publication of The Treason of Memory (still available) at the end of 2012, Musa Publishing have accepted The Lone and Level Sands, my secondary-world Indiana Jones style story about archaeologists, desert countries and ancient, haunted temples.  I don't have a publication date for it yet, but I look forward to getting to work on it.

Besides The Triarchy's Emissary, I've only had one story newly published this year — River God in the excellent magazine The Colored Lens, a story that combines fantasy with ecology and owes a little in influence to John Boorman's haunting film The Emerald Forest.

I've also had two reprints, though.  A Deed Without a Name, which featured during 2012 in Penumbra's Shakespeare-themed edition, reappeared in The Best of Penumbra Vol. 1, while Just Deserts featured in Leslianne Wilder's anthology Trespass (available from Amazon.co.uk and Amazon.com).  This story about Eltava and the spoilt princess from hell was first published by Quantum Muse in 2007, and I was a little mortified to find they'd published it as "Just Desserts".  Well, there was meant to be a pun along those lines, as it involved cannibals (just like the other pun referring to its setting in a desert) but I'm delighted, among other reasons, that it's now available under the correct title.

On the downside, StoneGarden.net, who published At An Uncertain Hour, have closed down.  Kris always ran it as a one-man-band, and he needed more time for other parts of his life, such as his family.  I wish him all the best, and many thanks for putting the book out.

The positive from this is that all rights have reverted to me, so I'm free to self-publish a new edition.  I have mixed feelings about self-publication — while it's a great option, much of what's put out seems in dire need of professional input — but as At An Uncertain Hour has already been extensively edited by StoneGarden, I see no reason not to go ahead.  I'm hoping it'll be back in print early in the new year.

Away from fiction, Fantasy Faction published my article series this year on The Chaotic Champion, a concept about the nature of heroes in fiction I began as a book in the mid-1990s but lost to a computer crash.  I've finally got around to writing it, although in a much shorter version than the original concept.  Still, it seemed to go down well, so who knows?  I may yet expand it into a book.  Links to all my Fantasy Faction articles can be found on my website.

On the writing front, the big news is that I've finally finished my trilogy The Winter Legend.  Well, apart from all the extensive rewrites, of course, but it still feels incredible to have a complete version of the project I first conceived nearly forty-five years ago.

I've now started on my next novel, with the working title at the moment The Empire of Nandesh, which is both sequel to At An Uncertain Hour and prequel to The Winter Legend.  Just to make it more difficult for myself, I'm writing it in four separate first-persons, with extensive flashbacks in all of them, in the same sort of style as At An Uncertain Hour.  Well, I wouldn't want to get bored, would I?

I only wrote four shorter pieces this year, though one was a novella — The Dweller in the Crack, a story about Karaghr and Failiu, whose tales could be viewed as my most successful series, since all three of the stories so far have been published, including The Temple of Taak-Resh.  This one, currently 26,000 words, still needs to be stretched and hacked into shape on the Procrustean Bed of revision, but I'm looking forward to having it finished.

So, onward to 2014.  As I said, I'm hoping to have At An Uncertain Hour back in print (physical and virtual) early in the year, and I have one outstanding story to come — The Lady of the House in the February/March issue of Plasma Frequency.

The Tryst Flame, the first part of the trilogy, has been to a few agents and will be knocking on the doors of many more in the new year.  The other two parts will need to be pulled into shape at some stage, but my priorities for now are to finish the draft of The Empire of Nandesh and get The Dweller in the Crack in a fit state for submission.  And hopefully there'll be other story ideas waiting to ambush me.

Happy New Year to everyone.  I hope all your projects turn out to be twice as successful as you planned.

Saturday, June 1, 2013

Living in a Flexible World

I just signed the contract with Musa Publishing for a second ebook, The Lone and Level Sands, to be issued under their Urania imprint.  This story is set in the same world as my previous Musa publication, The Treason of Memory (as well as many other stories, including my StoneGarden novel At An Uncertain Hour and my Darwin's Evolutions ebook The Temple of Taak-Resh) but in a different type of setting from those.

The two last, like a number of others, are set in what could loosely be called a standard setting for epic fantasy or sword & sorcery.  Hopefully not in a clichéd way — I try to portray a range of different types of pre-gunpowder civilisations, rather than the usual bland blend of something that vaguely passes for a cross between mediaeval Europe and ancient Babylon — but the stories have broadswords, horses, temples to numerous gods and so on.

The Treason of Memory, on the other hand, is set in a culture of flintlocks and rapiers, somewhat reminiscent of Europe in the late 17th/early 18th centuries, while The Lone and Level Sands has more in common with the mid 20th century.  This is a long way from broadswords, or even flintlocks, although perhaps not exactly like the equivalent period in the real world: land vehicles are mainly electric, for instance, and air travel comes courtesy of airships.

The Lone and Level Sands is archaeological fantasy.  Like parts of the Indiana Jones series, it's set in a desert country in an unstable world where anything could happen.  It has elements of a thriller — sinister rivals, trigger-happy soldiers, blackmail and betrayal — as well as the fantasy elements of a temple out of mythology and... well, you'll have to read the story, when it comes out.

Coincidentally, I have another story coming out later this year, in the excellent magazine Aoife's Kiss, which is related to this, to the extent that it's also a view of the same myth from a "modern" world.  This time, though, the culture is the computer age of the same world.  If you pay attention, you'll find a couple of more specific links between the two.

So what's the advantage of doing it this way?  Wouldn't it be simpler to create a world for each story, or at least each series?  A pre-gunpowder world, a world of flintlocks, and so on?  Just invent what I need, when I need it?

Well, it would be easier in some ways, but I think nowhere near as effective.  In a joined-up world, the ideas don't come in isolation, and they don't develop in isolation, either.  The legend behind The Lone and Level Sands is (hopefully) effective because it's a story I already knew, and the "modern" discovery has a history that make it comparable to finding a relic from Atlantis in our world.

The background to these stories isn't just a background — it's people and places whose stories I know and have written about.  That's a level of reality that's difficult to achieve in a one-story world.  Not impossible, but difficult.

The world I use offers me the means to write almost any kind of story I want, from epic fantasy to occult thriller — I've even found a corner to write something resembling steampunk — and stories come into being from the influence of their own past and future.  There are stories coming to me that need to belong to a different world, whether it's a one-off or an ongoing world, but I don't anticipate running out of fascination and inspiration in my flexible world anytime soon.  Probably never.


Friday, May 3, 2013

Heroes & Villains Blog Hop


Welcome to the Heroes & Villains Blog Hop, which will be running on the 3rd, 4th, 5th and 6th.  Various authors of fantasy, science fiction and historical fiction will be giving us their insights on the heroes and villains of their stories, or perhaps those created by authors they admire.  A complete list can be found at the bottom of this article - please visit as many of them as you can.


I'll be giving away a free copy of my fantasy ebook The Treason of Memory, published by Musa Publishing.  To enter the draw, simply follow this blog and then post a comment to let me know you've done so.  After the hop is over, I'll pick a name using the latest high-tech randomising device (the exact design is a trade secret, but it involves slips of paper and a hat) and announce the winner.

For excerpts of the three publications mentioned below, click on the cover images.



Heroes and villains.  Well, that seems simple enough.  In one episode of Buffy the Vampire Slayer, for instance, Giles explains to Buffy that heroes are always stalwart and true, while villains can be easily recognised by their horns or black hats.  But all it not what it seems — this is a response to her plea, "Lie to me," and is conspicuously untrue of the rest of the show.

It's never as straightforward as that, at least not in the more interesting stories.  It's not that some people aren't admirable, trying their best to do the right thing regardless of the cost to themselves, or that other people aren't despicable, selfish and vicious, but people are too complex to pigeonhole into angels and demons.  In any case, the most interesting characters tend to be those who fall awkwardly between the absolutes.

The main character of my novel, At An Uncertain Hour, certainly looks like a hero.  Known only as the Traveller, he wanders the world, helping the oppressed and fighting evil.  On the other hand, he doesn't really want to take up noble causes, just to see the world and enjoy himself, and he frequently resents giving in to his feeling of duty.


He can be mischievous, stubborn and thoughtless; and, as an immortal, he has the potential to be dangerous, too.  In another story in which he appears, he tries to explain his insistence on keeping a promise against reason by saying, If I were to let myself abandon a clear sense of right and wrong, I could be far more dangerous than Kargor [the "villain" of the story].  The lure to abuse his power and immortality is always there.  He's a hero, not because he's simply "stalwart and true", but because he succeeds in fighting temptation.

The main villain in the novel, the Demon Queen of the South, is for much of the story an intangible, distant figure, much like Sauron, but that's not all there is to her.  She's a human being who's been hurt — appallingly — and has chosen to do anything it takes to prevent herself from being hurt again.  This has led her to unspeakable evils, but her reasons have always been very human and make sense to her.

In my novella The Treason of Memory, the situation is less defined.  There are certainly people struggling to uncover and fight an ancient evil, and there are people hoping to gain from that evil, but the heroes aren't especially heroic: a young innocent who remembers the guilt of a terrible crime he probably didn't commit, and a seedy spy who doesn't remember a terrible crime he probably did commit.  The villains (mainly politicians) aren't really what this story's about.  If anything, the theme is that it's always difficult to know who's hero and who's villain.  The point is to try the best you can to do the right thing.

The Temple of Taak-Resh could be said not to have heroes or villains, just people we root for and people we don't.  It's the third of a series of stories (the first two were published by the sadly defunct webzine Golden Visions) about Karaghr and Failiu (Kari and Fai to their friends), young, wandering sorcerers.  Air-headed and irresponsible, they could be described as juvenile delinquents — but, being teenagers, they naturally prefer to think of themselves as a pair of outlaws, together against the world.  They take sides in the story not so much on moral grounds, but according to their personal interests.


Kari, though, has a long and strange life, and these tales are actually his back-story.  He originated as the villain of my trilogy The Winter Legend (referred to above as Kargor).  When I first came up with the story, many years ago, he was simply a traditional Evil Overlord, but I gradually realised that, for many reasons, this didn't work.  He needed to be nice.

That might seem a contradiction in terms, since he was still going to be the villain, but it's been much more interesting to write him that way, and I hope he'll be equally interesting to read.  He still conquers and terrorises the neighbouring countries, but he's not only charming on a personal level, he really cares about his friends and those under his protection.  Forget telling your minions that they're less than worms under your feet — this is an Evil Overlord with genuine people skills.

Like the Demon Queen, Kari took a step that seemed reasonable at the time, and that led to another and another, till he feels now he has no choice but to continue on his course.  Also like the Demon Queen, his main concern is his own safety.  Doing the right thing is all very well, but he always falls back in the end on doing whatever safeguards him.

It would be an exaggeration to say that Kari goes from hero to villain (antihero to villain, perhaps) but I hope he illustrates that, fundamentally, no-one is simply either.  Just a human being, who leads their life better or worse than others.



Heroes & Villains taking part are:

 


 

Friday, March 8, 2013

Spectrum of Speculative Fiction Blog Hop

 

 
Welcome to the Spectrum of Speculative Fiction Blog Hop.  This event, over the weekend, links the blogs of a group of speculative fiction writers whose work covers the whole gamut of fantasy, science fiction and supernatural horror.  You can find links to all the blogs involved at the bottom of this post, where you can read about the authors and their books, as well as entering for their various giveaways.

For my share in the giveaways, I'll be donating a copy of The Treason of Memory, my fantasy ebook from Musa Publishing that was published late last year:

Combining the sordid world of espionage with dark magic, The Treason of Memory is an action-packed adventure story set in a fantasy world of flintlocks and rapiers.
 
To enter, you just have to visit my website at http://www.nykiblatchley.co.uk/, go to the Contact page (via the sidebar) and send me a message letting me know you wish to enter, and which ebook format you use.  At the end of the blog hop, I'll choose a winner by means of the latest, cutting-edge randomising system (the details are top secret, but it involves slips of paper and a hat) and both announce and contact the winner.   

 
I mainly write fantasy, but that's a very broad category, and I don't even stick to it all the time.  My very first published story was horror, and I've strayed into SF and historical fiction as well, but the heart of my writing lies between epic fantasy and sword & sorcery, though not always in "traditional" settings.

So what is it that attracts me to these kind of stories?  Well, the cop-out answer would be "just because".  From the time I was about eight, I loved the legends of King Arthur, and I devoured every retelling I could find.  It didn't matter, somehow, that they all told the same stories ― the little differences were worth it.  I read and loved the Narnia books, too, and when I read Lord of the Rings at fifteen, that was that.  I was hooked for life.

I think there are three things that I love most about both reading and writing books like this.  One is, quite simply, the sense of wonder: there's no limit to what it's possible to encounter in fantasy.  You want to experience flying by your own power?  Casting spells that can change the world?  Debating philosophy with an sentient plant?  Fantasy can give it all to you.  (At least, I don't know if anyone's done the last.  Note ― write a philosophical plant into a story.)

The second thing is that I've always loved history, and fantasy ― especially epic fantasy ― offers a unique opportunity to explore more history than exists in the real world.  World-making, which is such a big part of epic fantasy, involves creating countries, peoples and their histories in a way that's both unique and believable.  That means understanding how history works, and applying it to something that didn't exist before.

The third thing is that fantasy (speculative fiction in general, but fantasy in particular) offers the chance to ask big questions without being bogged down in  specifics.  Realistic fiction is fine for examining how things work in the real world, but it's generally about topics everyone already has an opinion on.  A social realist could write a novel examining how, say, the middle-east conflict affects people caught up in it.  A fantasy writer, by making it a conflict between fictional nations, or even between elves and dwarves, can examine the basic moral issues of what happens when two antagonistic peoples claim the same territory.

It's not just big political issues.  You and I will never be offered absolute power over the world at the risk of absolute corruption, since there are no real rings of power.  We'll never have to achieve an ethical balance in the use of magic, or find out how we'd deal with being immortal; but fantasy can challenge us to consider how we'd respond to these, and that can help us understand our moral stance.

In a recent blog post, I pointed out that all fiction is set in an invented world ― it's just that fantasy is more honest about it than most.  All kinds of fiction have things they can do better than any other, but I feel that fantasy is the purest type of fiction and, at its best, can reach the greatest heights.

Besides, it's fun.  That's the main thing, isn't it?

 


Tuesday, January 1, 2013

2012 and 2013

So, another year over, and a new one just begun.  2012 was a mixed year for me, but mainly good on the writing front.  Early in the year, StoneGarden.net issued an ebook version of my novel At An Uncertain Hour (still also available in paperback as well).  

A lot of good news for my short stories.  Still far more rejections and acceptances, of course, but that's always going to be the case, unless your name happens to be Stephen King or George R. R. Martin.  Quite a few successes, though, with eight stories published.  Of those, three appeared in publications that are rated professional and one that subsequently upgraded to professional, and the year culminated in the publication of my short-story ebook from Musa.

To give full details:

Nemesis: The Case of theHell-Hound in Penumbra June 2012
The Cell in Bards & Sages Quarterly July 2012
Nemesis: The Case of theHeadless Lady in Wily Writers July2012
Aslahkar in Plasma Frequency August/September 2012
Witch in Aoife's Kiss September 2012
The House of Dreams in Lore November 2012
The Treason of Memory from Musa Publishing

Several things were particularly pleasing, including The House of Dreams, which had racked up so many rejections that I almost gave up on it.  I still believed it was a good story, though, and hey presto!  It was accepted at last by a professional magazine.

I was also surprised, as I mentioned in a recent piece, that three out of the eight stories (both Nemesis stories and The Cell) were comedy, something which I'm only gradually coming to believe I can do.  I'm hoping to develop this further.

And I was delighted by the way The Treason of Memory turned out, especially that stunningly atmospheric cover by David Efaw.

My articles on classic fantasy have continued to appear monthly, featuring authors as diverse as Chrétien de Troyes (12th century) to Michael Moorcock (1960s).  Hopefully I've sent a few readers back to the fantasy that was around before the 80s, excellent as many of the newer authors are.

There were other great things related to writing, including Fantasycon, where I had my first, if very minor, experience of being invited as a guest.  This was because, more years ago than I care to remember, I had a story in The Thirteenth Fontana Book of Great Horror Stories, edited by Guest of Honour Mary Danby.  I was invited to be there for her talk and join her for the signing session.  A few people actually asked for my autograph, and I got to hang out with Mary, who was delightful.

The live writers group I run, East Herts Fantasy Writers, has had mixed fortunes - we've lost two valuable members who moved away (but are still members at a distance) and our quiet room in the pub, but acquired an excellent new member.  We're now in the middle of putting together an anthology, which will hopefully be out next year.

So that was 2012.  What's in store for 2013?

One of the most exciting things is that A Deed Without a Name has been selected for the first Best of Penumbra anthology, which will appear this year, which is even more awesome than getting into the magazine in the first place. 

Otherwise, I have one outstanding publication for 2013 - The Flowers of Kebash (a short story covering 10,000 years) which is due out later in the year from Aoife's Kiss.

I have several things on my immediate to-do list, starting with an overdue Fantasy Faction article (er... when I've finished the book).  After this, though, I have a series of nine articles, which I just have to finish and polish, on a completely different topic.  This is something I've been meaning to write for some time, and I'm looking forward to getting it done.

I have two short stories to revise and polish, before they go out seeking gainful employment, and I'm currently writing a story for an upcoming Penumbra theme - hopefully I'll have it ready before the deadline. 

And after that, I'm finally going back to Dreams of Fire and Snow, the third part of my trilogy, which I put... er, on ice a while ago.  I started the original (almost unrecognisable) version of this more than 43 years ago, so I really think it's about time I finished it.

That's the plan; but, as John Lennon pointed out, "life is what happens while you're busy making other plans."  So is writing.  I've no doubt 2013 will throw me a few curve balls.

 

Thursday, December 6, 2012

The Treason of Memory out from Musa Publishing


The Treason of Memory
Nyki Blatchley
Cover by David Efaw
Published by Musa Publishing (Urania imprint)
$1.99
 
 
Young aristocrat Estent n’Ashne has been arrested for assassinating the king he’s always loved. He remembers the deed, though not why he did it, but the enigmatic spy Sharru seems convinced of his innocence. Together, the unlikely pair must search through the slums and palaces of the city of Jalkiya to uncover both political intrigue and an ancient evil. But how can Estent find the truth when he can’t even trust his own memory?
 
Combining the sordid world of espionage with dark magic, The Treason of Memory is an action-packed adventure story set in a fantasy world of flintlocks and rapiers. 
 

Wednesday, December 5, 2012

Broadsword, Flintlock or Fireball?


When I first started writing stories set in fantasy worlds, during childhood and my teens, they were pretty much mediaeval.  At least, the very first ones, when I was around seven or eight, had knights on horseback together with modern-style cities, because... well, why not?  By my teens, it had turned into very much the kind of mediaeval romance style of world that's been popular in fantasy at least since William Morris  ̶  bold knights, maidens in distress (though sometimes getting out of it themselves) and mysterious towers.

That's all very well, but by the time I was into my twenties, the model had changed to "good" countries full of turbulent politics and new ideas flying around and "evil" countries ruled by autocratic tyrants.  By now, I was heavily influenced by classical Greece, though with a fair amount of input from the Renaissance.

To some extent, that's remained my comfort-zone ever since, although there's a good deal more shades of grey now between the good and evil.  I don't follow my models in everything, of course.  I reserve the right to let my favourite societies manage without slavery, and I've allowed them to invent the printing-press before guns.  Still, these are the kind of cultures I enjoy writing about.

In the past few years, though, I've been branching out.  The stories set in my main world, about the Traveller and others, cover a very long period and, although I've perhaps been a little guilty of extending the pre-gunpowder iron age to the limit of credulity, it can't stretch forever  ̶  either way.

I've dabbled a little in neolithic and bronze-age stories, though I need to explore those more, but I've done more about bringing my world up to date.  Various stories have been set in the age of steam, an equivalent of the mid-20th century, and even in this world's own computer age, with one story (due to be published next year) managing to cover the ten thousand years between flint technology and computers.  Musa Publishing has just issued my long story, The Treason of Memory, set in the age of flintlocks and rapiers.  I have been known to describe it as flintlockpunk, but that's just a joke.

It's been huge fun to watch my world growing up, letting it parallel our own but keeping it sufficiently different not to be a straightforward copy.  Some of their
"modern" technology has taken a slightly different course  ̶  electric cars, VTOL planes, phones you wear on your wrist and the like  ̶  but it's essentially a similar world.

This isn't the only possible approach, of course.  I've also written a few stories set in a separate world where all modern-style technology is powered by magical principles, rather than scientific ones.  You set a spell in motion to start your car or your communication device, and the weapon of choice  ̶ roughly equivalent to anything ranging from a rifle to a machine-gun  ̶  is the fireball-thrower.

Nevertheless, my main interest is to examine one particular what-if  ̶  what if the world were essentially as it is (give or take the odd sorcerer or immortal, to create a bit of fantasy) but with all the details different.  Different landmasses, different cultures, different nations, different solutions.  How would it evolve?

I want to explore this further, although I'm not going to give writing in my "comfort-zone", but the options aren't limitless in either direction.  If we go far enough back that the characters know little more of their world than "the forest" or "the grasslands", how is that different from a story set in an equivalent period of our own world?  I have actually written something of the kind, about a group of palaeolithic hunter-gatherers.  It pleases me to define it as being set in my own world, but without anything clearly distinguishable (three moon, a blue sun or whatever) it could just as well be about the prehistory of this world.

On the other hand, there's only far I can go into the "future" without running into a similar problem.  There's some leeway, and it might be interesting to show them encountering issues we haven't yet, but by the time they've developed FTL travel, sought out new life and new civilisations and started their own Federation, I might just as well write straight SF.

Still, that leaves me with anything from urban neolithic to early space exploration, giving me room for a lot more exploration.  Pick a level of civilisation  ̶  there's something to be written about it.
 
Click here for The Treason of Memory in any ebook format.