Friday, December 21, 2012

Snowfall - a story for Christmas

I haven't posted any fiction on this blog before, but I thought I'd give you a brief story for Christmas.  It isn't actually a Christmas story, although it's vaguely seasonal.  I hope you enjoy it.


It was his fevered, dying delusion, of course.  How could it be otherwise, after days stumbling through the burning sands of the desert?  Maybe death was kind, after all, and came as a cold, beautiful snow-fall.

He rolled onto his back, opening a parched mouth to catch the flakes, but they swirled too wildly in the wind – still the burning winds of the desert – and settled on his body instead.  Weak hands scrunched up suddenly wet clothes, so that he could bend and suck their moisture.

It was scarcely enough to dampen his mouth, but he felt at once refreshed and stronger.  Sitting up, he tried to peer through the snow, but it was falling heavily now, whiting out his surroundings as effectively as a sandstorm.

He got to his feet like a newborn foal, staggering on weak legs but gradually regaining balance.  Taking an experimental step, he realised that he was still walking on sand, even though the blizzard was now heavy enough for a complete carpet of white.

It didn’t matter.  Nothing mattered, except that he was strong again and happy.

“Will you play with me?”

He whirled around at the voice, and saw her standing where no-one had been a moment before.  She looked about ten: a pretty girl with a sparkling, impudent face, dressed in a thin summer frock, her feet bare.

When he didn’t reply – he tried, but no voice would come – she put her head on one side and asked, “Do you like the snow?  I thought you would.”

“Did you make the snow?”  His voice sounded harsh and unnatural in his own ears.  “Are you a goddess?”

She considered that.  “I suppose I am, in a way.  I’m not a scary goddess, though.  I just like to play.  Do you like snowballs?”

“Yes.”  It was a strange conversation, though entirely natural.  “But there’s no snow on the ground.”

The girl hit her forehead dramatically, pulling a playful face.  “I knew I’d forgotten something.  There is now.”

Looking down, he saw thick snow carpeting the ground for as far as he could see.  The girl bent down, gathering snow up into a tight ball, and threw it at him.  It didn’t sting at all, merely refreshed him, and he stooped to make his own snowball.

“Can’t catch me,” the girl called out, running away, but not fast enough to avoid being hit by his creation.  She squealed in delight, and they began a running, screaming snowball-fight that seemed to last for hours.  When they finally tired of that, they built a snowman together, and then lay exhausted, making snow-angels.

Finally, the girl reached over and kissed him lightly on the cheek.  “It’s time to go now,” she said.  “It’s all right, though.  You don’t have to go back to the desert.  I told you, I’m not a scary goddess.”

His body was lighter, less substantial than he’d ever known it, but that was all right.  The snow still fell, playing in the wind in and out of him, and his body and consciousness mingled with it, playing and swirling in all directions, until it was indistinguishable from the rest of the snow.

“Goodbye,” said the girl softly.  “Have fun.”
 

Thursday, December 13, 2012

But I'm Not a Comedy Writer


I’ve never considered comedy to be high among my abilities, but I’m coming to the conclusion that other people don’t agree with this.

Back in the 80s and 90s, when I was doing performance poetry around London venues, I had plenty of serious subjects to write poems about: political and social issues, ecology, exploration of mystical states.  I performed many of these with musical backing, and they generally went down well, but my biggest “hit” by far was a doggerel piece about a woman who tries to slim too much and turns into a black hole.  It always got a lot of laughs, and people used to tell me I should concentrate on that style.

Trouble was, that wasn’t what I wanted or needed to write, and similar ideas very rarely occurred to me.  I simply wasn’t cut out to be a comic writer.

Fiction’s the same.  I’ve certainly tried to avoid being dry as dust or over-solemn, and there are many humorous moments in my stories, but those are just lines or incidents that rise from the situation and fall back into it as quickly.  It wasn’t till I started writing flash fiction that I began sometimes to write completely comic stories.

Flash fiction (stories shorter than a thousand words) was something else I didn’t expect to be good at, since even my short stories tended to the long side.  I only really got into it when an online writers’ group I belong to started to do one-hour writing challenges.  Some of the pieces I’ve written in an hour to a theme are throwaway, and others are the beginnings of longer stories — including my recent publication from Musa Publishing, The Treason of Memory — but some are complete short pieces.  Often, as it turned out, comic.

The advantage of writing comedy at that length is that a story can be based around a single joke, and can often be therapeutic.  When my washing-machine leaked and flooded the kitchen, I wrote about a wizard having to call in a water-witch to fix his magic well.  When I missed an appointment due to relying on technology to direct me, I wrote a tale of a heroic quest gone wrong called The Sat-Nav of Doom.  It felt good, especially when the latter was published by Every Day Fiction.  But it was still just a flash story.

Then I met Sam Nemesis.  He began, too, as a one-hour writing challenge.  The challenge, as far as I remember, was to write a story that was, at least partially, in an unfamiliar genre, and I chose a fantasy version of the hard-boiled noir detective – Philip Marlowe, Sam Spade etc. – which I’d never written before. 

Not just a fantasy detective, though: specifically, a P.I. who operates in the world of Greek mythology.  The familiar doings of gods and heroes are seen as mysteries to be unravelled, in exactly the same way as discovering the whereabouts of the Maltese Falcon.

The idea was received enthusiastically by the people who read them, and before I knew, I had two stories about Sam – substantial stories, not just flash – waiting for publication, in Penumbra and Wily Writers, and I've just completed another.  What's going on?  And what are the secrets of writing good comedy, which I appear to have somehow managed to learn?

It seems to me that writing successful comedy fiction needs four main things (besides the obvious requirement of being able to think of good one-line jokes).  One is to have a really good basic idea to start with, and run with it.  When Douglas Adams decided to follow what happened to a very ordinary man who’d survived the destruction of Earth, he had a situation where – quite literally – the universe was the limit.  When Terry Pratchett created a world that swam through space on the back of a giant turtle, which could potentially contain not only every cliché of fantasy, but also anything he chose from the contemporary world too, he gave himself ammunition for countless dozens of books.

While I’m not saying my idea is on that scale of brilliance, I think I’ve hit on something that can run and run.  Greek mythology is full of violent death, theft and abduction, and having a P.I. investigating it all makes a lot of comic sense.

Another important factor, I think, is an element of juxtaposition.  I recall a well-known comedian (I forget who it was, but I remember it was a well-known comedian) suggesting that one key to Monty Python’s success is their habit of taking two familiar situations and shoe-horning them together in a way that makes the situation completely surreal.  Most of us have experienced a pet dying, and most have us have suffered frustration from poor customer service.  Few of us, I suspect, have experienced that frustration while trying to return a dead parrot, and the absurdity of the juxtaposition makes the sketch funny.

Pratchett, too, is a master of juxtaposition.  Discworld is full of all the things we expect from the most clichéd of fantasy tale – wizards, assassins, barbarian warriors and the like – but alongside all this, he gives us a police force, a post office and even (the gods help us) tourists.  It’s all completely logical, but, put together with other elements, deliciously absurd as well.

Greek mythology and the hard-boiled detective are, I’d say, two of the more familiar fictional elements in modern western culture.  Even people who know little of them will instinctively recognise the archetypes.  I think it’s fair to say, though, that they aren’t the most obvious elements to put together.  To filter stories regarded as the highest of high culture through the eyes of someone who regards goddesses as “dames” and heroes as “punks” achieves, I think, that level of juxtaposition.

Good characters are vital.  That might not seem so important when the object is to be silly, but it isn't really funny when absurd things happening to cardboard cut-outs.  Even if the characters are exaggerated or in unreal situations, we can only really laugh at them if they’re people we can relate to.

I’ve tried to make Sam a character, not just a cypher of clichés from noir fiction, even though that’s how his situation and experiences are made up.  I’ve also tried to surround him with people who are interesting and vivid in their own right, whether they’re gods, monsters or heroes.  In general, readers seem to like the people in my straight fiction, and I’ve applied the same level of characterisation for comedy as for an epic or an adventure story.

If the need for good characters in comedy isn’t obvious, then it might seem even stranger to emphasise the need for accuracy and authenticity, but this is especially vital in parody.  If we’re laughing at a specific target, then it’s only funny if we’re laughing at that target, not at something vaguely like it.  It’s no accident that the best parodies tend to get the strongest results from fans of what’s being parodied.  You probably could, for instance, laugh at the wonderful film Galaxy Quest without having watched Star Trek, but it takes a true Trekkie to get all the jokes and really appreciate how funny it is.

I’ve lost count of the comedy treatments of mythology I’ve read – usually Greek or Norse mythology, or else stories of angels and archangels in heaven.  Some are done excellently, but in far too many cases, they seem as if the author has spent ten minutes reading a Wikipedia article on the subject and then taken a few random characters that sound fun, regardless of whether or not they’re being used in the right way.

I studied Greek mythology as part of Classics at university, and I’ve read a great deal about the subject, both before that and since.  The characters I’ve used are those who belong in the stories, and their functions and characters are (suitably adapted for noir and comedy, of course) those the mythology gave to them.

Sam’s investigation of Herakles carrying off Cerberus from the Underworld, for instance, features the minor goddess Hekate in a fairly important role.  This might seem rather random but, in fact, Hekate has a small part in that myth.  It makes complete sense that she’s around, especially since she also belongs in the Underworld, where the story starts.

So: a great set-up, juxtaposition, strong characters, authenticity.  With the possible exception of the second, that doesn’t seem so very different from what’s needed to write a straight story well.  And that, I think, is the real key: to write a good story, rather than to write comedy.  The requirements are much the same; it’s just that the outcome needs to be funny, rather than exciting, moving, thought-provoking or scary.  Not that it can’t be all those, too.  But in a funny way.

It seems, then, that maybe I am a comedy writer as well as a serious one.  You never know: I might even end up as a stand-up comic.  What’s certain, though, is that I’ll be trawling Greek mythology in search of more cases for Sam Nemesis, Private Investigator to gods, heroes and monsters.

Thursday, December 6, 2012

The Treason of Memory out from Musa Publishing


The Treason of Memory
Nyki Blatchley
Cover by David Efaw
Published by Musa Publishing (Urania imprint)
$1.99
 
 
Young aristocrat Estent n’Ashne has been arrested for assassinating the king he’s always loved. He remembers the deed, though not why he did it, but the enigmatic spy Sharru seems convinced of his innocence. Together, the unlikely pair must search through the slums and palaces of the city of Jalkiya to uncover both political intrigue and an ancient evil. But how can Estent find the truth when he can’t even trust his own memory?
 
Combining the sordid world of espionage with dark magic, The Treason of Memory is an action-packed adventure story set in a fantasy world of flintlocks and rapiers. 
 

The House of Dreams in Lore


Lore Vol.2 No.2 (November 2012)
Edited by Rod Heather & Sean O'Leary
Cover by Christopher Allen
$10.95
 
The latest edition of Lore is out, featuring my story The House of Dreams. Featuring my recurring character the Traveller, the main character of my novel At An Uncertain Hour, the story was inspired by Walter De La Mare's haunting poem The Listeners, whose character is referred to as "the Traveller". Well, I couldn't resist, could I? The story gives my answers to the mysteries and enigmas in the poem.
 
The issue also features stories by Bridget Coila, Keith P. Graham, Steve Rasnic Tem, Colin Heintze, Stephen Mark Rainey, J.P. Boyd, Jeremy Harper, Nickolas Furr, Jeff Samson, Corey Mariani and Denise Dumars.
 
 

Wednesday, December 5, 2012

Broadsword, Flintlock or Fireball?


When I first started writing stories set in fantasy worlds, during childhood and my teens, they were pretty much mediaeval.  At least, the very first ones, when I was around seven or eight, had knights on horseback together with modern-style cities, because... well, why not?  By my teens, it had turned into very much the kind of mediaeval romance style of world that's been popular in fantasy at least since William Morris  ̶  bold knights, maidens in distress (though sometimes getting out of it themselves) and mysterious towers.

That's all very well, but by the time I was into my twenties, the model had changed to "good" countries full of turbulent politics and new ideas flying around and "evil" countries ruled by autocratic tyrants.  By now, I was heavily influenced by classical Greece, though with a fair amount of input from the Renaissance.

To some extent, that's remained my comfort-zone ever since, although there's a good deal more shades of grey now between the good and evil.  I don't follow my models in everything, of course.  I reserve the right to let my favourite societies manage without slavery, and I've allowed them to invent the printing-press before guns.  Still, these are the kind of cultures I enjoy writing about.

In the past few years, though, I've been branching out.  The stories set in my main world, about the Traveller and others, cover a very long period and, although I've perhaps been a little guilty of extending the pre-gunpowder iron age to the limit of credulity, it can't stretch forever  ̶  either way.

I've dabbled a little in neolithic and bronze-age stories, though I need to explore those more, but I've done more about bringing my world up to date.  Various stories have been set in the age of steam, an equivalent of the mid-20th century, and even in this world's own computer age, with one story (due to be published next year) managing to cover the ten thousand years between flint technology and computers.  Musa Publishing has just issued my long story, The Treason of Memory, set in the age of flintlocks and rapiers.  I have been known to describe it as flintlockpunk, but that's just a joke.

It's been huge fun to watch my world growing up, letting it parallel our own but keeping it sufficiently different not to be a straightforward copy.  Some of their
"modern" technology has taken a slightly different course  ̶  electric cars, VTOL planes, phones you wear on your wrist and the like  ̶  but it's essentially a similar world.

This isn't the only possible approach, of course.  I've also written a few stories set in a separate world where all modern-style technology is powered by magical principles, rather than scientific ones.  You set a spell in motion to start your car or your communication device, and the weapon of choice  ̶ roughly equivalent to anything ranging from a rifle to a machine-gun  ̶  is the fireball-thrower.

Nevertheless, my main interest is to examine one particular what-if  ̶  what if the world were essentially as it is (give or take the odd sorcerer or immortal, to create a bit of fantasy) but with all the details different.  Different landmasses, different cultures, different nations, different solutions.  How would it evolve?

I want to explore this further, although I'm not going to give writing in my "comfort-zone", but the options aren't limitless in either direction.  If we go far enough back that the characters know little more of their world than "the forest" or "the grasslands", how is that different from a story set in an equivalent period of our own world?  I have actually written something of the kind, about a group of palaeolithic hunter-gatherers.  It pleases me to define it as being set in my own world, but without anything clearly distinguishable (three moon, a blue sun or whatever) it could just as well be about the prehistory of this world.

On the other hand, there's only far I can go into the "future" without running into a similar problem.  There's some leeway, and it might be interesting to show them encountering issues we haven't yet, but by the time they've developed FTL travel, sought out new life and new civilisations and started their own Federation, I might just as well write straight SF.

Still, that leaves me with anything from urban neolithic to early space exploration, giving me room for a lot more exploration.  Pick a level of civilisation  ̶  there's something to be written about it.
 
Click here for The Treason of Memory in any ebook format.
 

 

Thursday, November 15, 2012

The Writer & the Computer

Last week, I spent eight days without a computer.  Now, that shouldn’t have affected my writing too much.  I’ve been writing fiction for many decades and had my first professional publication in 1980.  I wrote six novels and innumerable short stories and poems, using a mixture of handwriting and a manual typewriter, until I finally got my first PC in the mid-nineties (60Mb hard drive and about one step on from Bill Gates’s prototype of Windows).  I shouldn’t depend on a computer to be a writer.

The result (at first, certainly) was to leave me at a complete loose end.  All my WiPs of any kind exist only as computer files.  They’re backed up, of course (memory stick, CD and Googledocs) but nothing I can get at without a computer.  There was nothing current I could work on.  I could have started a new story from scratch, of course, but even that would have had pitfalls.  I re-use a lot of characters and settings, and I tend to rely on being able to flick open the file for a previous story to check on what I said there about this or that.  All on the computer, of course.

All right, so maybe I could submit some stories.  Well, even if I could find markets that take snail-mail submissions, and then pay the exorbitant mailing costs (international mail, since there are very few UK-based markets), I need the internet to find them and check out their guidelines.  Then I’d need a submittable copy of the story and a proper cover letter – both of which mean printing it off the computer.

So could I use the time for research, or discussion of the craft?  Well, about from a monthly writers group, all my discussion about writing is carried on over the internet; and, while I have a large collection of books and could no doubt research some topics, I rely heavily on what I can find online.

I did gradually find solutions.  My town doesn’t have any internet cafes, but I was able to use the computers at the library – for one hour a day, excluding the two days the library’s shut and the one day I arrived to find their computers down.  That enabled me to check my emails and at least look in on the writing groups I belong to, but most importantly, I was able to print off various unfinished and unrevised stories, and then work on the hard copy.  Then again, when I finally got the computer back, I had a lot of typing to do, so that wouldn’t have been a long-term solution.

The upside was that, without the distraction of social media and games, I was able to focus more on the work I did have access to, and I got several things done that had been hanging around for too long.  The downside was that I couldn’t really have kept that up for long.  Printing at the library’s a lot more expensive than printing at home; I’d have to have found some time to type up the work I’d done; and I’d also have had to have found time to submit it, all within the very limited computer access.  And I’d have ended up with stacks of paper to file away somewhere – something I’m eternally grateful to computers for freeing me from.

Hello, I’m Nyki, and I’m a computer-dependent writer.

Tuesday, October 30, 2012

Review of Tempest by Bob Dylan

I’ve been a fan of Bob Dylan since 1965, and I’ve almost always been able to tell in advance how I’m going to rate a new album.  I remember counting down the days till I could go into the local record shop and buy Blood on the Tracks, whereas in other cases I looked at the album and decided I’d get it some time.  Although some of those have grown on me a bit, that first vibe has usually been confirmed. 

I was excited as soon as I heard about Tempest.  It’s an album that’s divided Dylan’s fans – hardly a new experience for him.  I can understand people not getting it, but I’m definitely in the “it’s a masterpiece” camp.

I’ve mostly loved Dylan’s recent output, especially Love and Theft, Modern Times and some tracks from the Tell Tale Signs collection, such as ‘Cross the Green Mountain.  The songs on Tempest seem, at the same time, a continuation of the same groove and a new departure.

As with most of his recent work, Dylan’s casting a jaundiced eye over the modern world – “the new dark age” as he once called it – attacking hypocrisy and lamenting the loss of honour and compassion, but his world-view has rarely been as bleak as this, and his voice matches it.  Dylan’s voice has always been raw and rasping, but it’s even more so now.  This is an element many people seem to dislike, but it seems to me that he’s finally achieved what he’s been trying for since he was twenty – the true rough edge of blues masters like Charley Patton or Blind Willie Johnson.  In spite of the rasp, Dylan’s in full control of what his voice is doing, and his timing, phrasing and ability to invest a word with extra meaning are unimpaired.

He’s using his touring band on this album, and it shows clearly that they’re used to playing with him.  Like all Dylan’s most successful backing combos, such as the Band and the Kooper/Bloomfield line-up of the mid-60s, they have the knack of sounding like an extension of what Dylan’s doing, without sacrificing their individual musicianship.  It’s not an easy balance to maintain through his various musical styles, and they achieve it beautifully.

For any new Dylan album, though, the most significant factor has to be the songs he’s come up with.  For the most part, as on recent albums, it ranges from Chicago blues, to country ballads to rock ‘n’ roll, but there are variations – Scarlet Town is as swampy as a six-foot alligator, while Tin Angel is a barely sung folk ballad over an ominous bass riff.

Lyrically, the earlier songs on the album are fairly direct (well, direct for Dylan, that is) and play about with his old habit of setting up clichés only to explode them in our faces.  I’m searching for phrases to sing your praises he warbles at the beginning of Soon After Midnight, but this isn’t some dumb romantic song.  His “date with the Fairy Queen” is on night-time streets full of whores, death and vengeance – Two-timing Slim, who’s ever heard of him? I’ll drag his corpse through the mud.

Dylan has said that he wanted to make a religious album, but it didn’t turn out that way, and religious imagery haunts many of these songs.  You went and lost your lovely head for a drink of wine and a crust of bread (from Narrow Way) suggests the Christian Eucharist, as does Man cannot live by bread alone, I pay in blood, but not my own (from Pay In Blood).  This is a long way, though, from the straightforward religion of the late 70s/early 80s, and the references are both uncomfortable and ambiguous.  Is the blood he pays in the blood of Christ, or the blood of other people – victims of war, perhaps?  Or both?  Maybe, in the end, that’s distinction isn’t what the song’s about, and you can take it whichever way you like.

The later songs are more oblique.  Scarlet Town begins with the opening line of the traditional ballad Barbara Allen, but then goes its own way into a nightmare vision of life in Sodom and Gomorrah where you fight your father’s foes... You fight ‘em on high and you fight ‘em down in, you fight ‘em with whiskey, morphine and gin.

Tin Angel also begins as if it’s going to be a traditional ballad (Black Jack Davey in this case) but soon veers off into what could perhaps best be described as the lovechild of Isis and The Man in the Long Black Coat, but far darker and more vicious than either.  This Tin Angel couldn’t be further from the gentle song of the same name on Joni Mitchell’s Clouds – and, since Mitchell criticised Dylan for plagiary a few years back, maybe the choice of title isn’t an accident.

 The title track is a thirteen-minute telling of the sinking of the Titanic, but not a straightforward version.  Dylan has transformed the event into a myth of a society that can’t see that it’s ship is sinking, in a way that reminds me a little of Black Diamond Bay.  An assortment of characters that would do justice to Desolation Row are intent on their own business – even Leonardo DiCaprio gets a look in back on the ship – overseen by the Watchman (Dylan himself?) who saw the Titanic was sinking and tried to tell someone.

Dylan has only ever done one song before that’s a tribute to a fellow artist – Lenny Bruce from 1981, which was uncompromisingly direct.  On the final track here, Roll On John, he gives us a version of John Lennon’s life that doesn’t allow mere facts to get in the way of a good myth – on a slave-ship, ambushed where the buffalo roam, it tells us not how Lennon’s life was, but how Dylan sees it.

Modern Times was criticised in some circles (including by Joni Mitchell) for the way Dylan based some of the tracks on older songs, even though it was no different from what he was doing in the 60s, basing songs on Scarborough Fair, Lord Franklin, The Parting Glass and many others.  There’s been criticism of Tempest on the grounds that he uses many quotes in the lyrics, but this misses the point.  There’s an old saying that a bad poet/artist etc imitates, a good one steals.  Dylan steals, just like Homer or Shakespeare, but far from cheating, the connections the quotes evoke give a whole extra shade of meaning.  Just as they do in Elliot’s The Waste Land, which is widely considered one of the great poems of the 20th century.

There’s been speculation that there may be significance that this album has the same title as Shakespeare’s last play (well, more or less his last).  Dylan’s joked that his title is missing The, and that makes all the difference.  Whatever the significance, I can’t imagine him calling it a day before he has to.  On the form of Tempest, I hope that’s a very long time.