I've read and
enjoyed both Abercrombie and Peter V. Brett, and I intend to read more Grimdark,
but I do have a couple of quibbles with their attitude. For one thing, I don't
see that having everyone a cynical bastard who cares nothing for others is any
more "realistic" (as they claim) than having noble, virtuous heroes.
For me, realism is a broad range of characters, including some at least trying
to do the right thing.
For another,
like most "new waves", they seem to be under the impression that
no-one's done this before, and every work of fantasy before Martin introduced his
"knights who say fuck a lot" uniformly offered us the variety of
knights decked out in shining armour.
While I'm not
saying there was necessarily anything quite as bleak as Prince of Thorns, or "sympathetic" characters working as
torturers like Glokta, it certainly wasn't all honour and virtue. Below,
I've picked out a few dark heroes or rogue heroes from classic fantasy.
Vathek —
Arguably* the first fantasy novel in the modern sense was Vathek by William Beckford (1786), in which case the genre starts
with a hero as dark as midnight. Set in an Arabian Nights version of the classical
Islamic Empire, it tells the tale of the Caliph Vathek (very loosely based on
the historical Al-Wathiq, 842-847, grandson of Harun al-Rashid) who practices
black magic and sacrifices children to a demon in order to gain immense
supernatural powers. He eventually gets what's coming to him, but not before
he's corrupted a naïve young girl into sharing his quest and his punishment.
Jurgen — The
eponymous hero of James Branch Cabell's best-known novel (1919) isn't
particularly dark, but he's something of a rogue, living on his wits and
abandoning without regret his succession of female conquests when he gets tired
of them. Ostensibly on a quest to find and recover his kidnapped wife —
kidnapped, he thinks, by the Devil, although it turns out not to be quite that
simple — he makes little effort to advance his quest, preferring instead to
have fun with a succession of beautiful women. Jurgen has a very inflated idea
of his own cleverness and frequently demonstrates it by outwitting his
opponents — though this tactic doesn't always succeed, and once results in him
being consigned to Hell. Even here, though, he outwitted "Grandfather
Satan" and finds a way out.
Fafhrd &
the Gray Mouser — One of the three key series of classic sword & sorcery
(written by the man who coined the phrase) began in 1939 when Fritz Leiber's
story Two Sought Adventure (later
retitled The Jewels in the Forest)
introduced the giant barbarian Fafhrd and the diminutive, sophisticated thief
and swordsman the Gray Mouser. Like Jurgen, they're rogues more than dark
heroes, but are willing to sell their swords to anyone who pays well enough.
Though they're usually on the better side of any conflict, they're not
generally motivated by altruism. Leiber continued working on the series, on and
off, until 1988, four years before his death. Fafhrd and the Mouser grow
noticeably older in the course of the stories, though their characters don't
greatly change.
Skafloc —
"The other" fantasy novel about elves published in 1954 was The Broken Sword by Poul Anderson, a
bloodthirsty saga combining the Viking age and Norse mythology. Skafloc is a
mortal taken as a changeling by the Elf-King and raised as an elven warrior.
Anderson's elves, though beautiful and magical, are a far cry from their noble namesakes
of Middle Earth. They're no-holds-barred warriors with no conscience whatsoever,
and Skafloc, in his personal feud against the trolls, arguably commits more atrocities
than his foes with his demonic Black Sword that must drink blood before it's
sheathed. He also has an affair with his sister and makes her pregnant —
though, in his defence, neither is aware of who the other is.
Túrin Turambar
— Hang on, Tolkien appearing in a list of dark heroes? Well, Túrin, from the Silmarillion, is certainly his darkest,
and actually has striking similarities with Skafloc. There's no possibility of either
influencing the other — Tolkien wrote his first version of Túrin's story in
1917, but nothing was published till 1977 — but they were drawing on the same
ancient influences, particularly the Finnish Kalevala and the Norse Volsunga
Saga. Like Skafloc, Túrin is a grim warrior with a Black Sword that has a
mind of its own, especially when it comes to drinking the blood of his friends,
as well as having an unwitting affair with his sister. Túrin perhaps has a
little more sense of morality than Skafloc, but he's not always particular
about who he kills. The fullest version of Túrin's story, illustrated here, was The Children of Húrin (2007).
Elric —
Completing a trio of Black Sword wielders, Michael Moorcock's Elric stories are
another of the essential S&S series (the third being, of course, Conan).
Moorcock's acknowledged his indebtedness to The
Broken Sword in creating his tortured albino prince and the demon sword
Stormbringer. Aside from physical colouring, Elric's about as dark as they get.
A vassal of Arioch, a lord of Hell, his first action in print (1961) was to
betray his people by leading enemies to sack his home city — and then make his
escape, leaving his allies to perish. Stormbringer, in common with other Black
Swords, likes nothing better than to drink the blood of those its user loves,
and Elric, though against his will, ends up slaughtering pretty much everyone
close to him.
Cugel — Many of
the protagonists in Jack Vance's Dying
Earth series — even the nice ones — display dubious morality, and that's
certainly true of the most ubiquitous of them. Thief and swindler Cugel the
Clever is the hero of both The Eyes of
the Overworld (1966) and Cugel's Saga
(1983), and one of the tricksiest. Vance is said to have been strongly
influenced by Cabell, and there's a distinct similarity between Cugel and
Jurgen — even Cugel's favourite epithet reflects Jurgen's repeated assertion
that he's "a monstrous clever fellow". Like Jurgen, many of Cugel's
deceits are to seduce women, but with much darker overtones — in one or two
cases, his conquests are closer to "seduction with a capital R".
Similarly, he ruins lives for his own advantage, and once actually kills an
innocent creature merely for playing a childish prank. Cugel is fascinating,
but definitely not a nice person.
Kane — Possibly
the least-known of the dark heroes listed here, Karl Edward Wagner's Kane
(original publications 1973-1985) is perhaps one of the most intriguing (and,
on a personal note, an important influence on my character the Traveller,
though partly by contrast). Literally meant as the biblical Cain, wandering through
prediluvian civilisations, Kane is an immortal swordsman and sorcerer who's
sometimes the hero of his stories and sometimes the villain. Weary of his
undying existence, he has little time to spare for conventional morality and
kills without conscience. He's not entirely immune to pity, but tends to fight
destruction with destruction. On one occasion, disgusted with a terrible siege causing
untold suffering, he ends the war and brings a kind of peace by opening the
gates of the city he's supposed to be defending and allows it to finish in a
bloodbath.
These are just
a few examples of the more obvious dark heroes from classic fantasy, but others
come in all shades of grey. The thief as hero goes back as far as Lord Dunsany
(and a lot further if you include traditional legend); E. R. Eddison's
characters, on both sides, are schemers who'd make Machiavelli proud; and
classic S&S was full of heroes, including Conan, who were mainly out for
what they could get, even if they ended up protecting the world from evil. Even
the genuine heroes often needed their armour polished before it was shining,
like Simon Tregarth, hero of Andre Norton's Witch
World, a disgraced soldier who finds his salvation in a new world.
And yes, I
admit that I do love the occasional Aragorn in among all this. Humanity is a complex
mixture of every shade from heroic to despicable, and it all deserves to come
out to play in fantasy. Eventually, I suspect, the pendulum will swing away
from Grimdark to a more middle ground. In the meantime, excellent though many
of its works are, they're really just riffing rather heavily on a theme that's
as old as fantasy.
Nodding as I read this. Funny how every generation seems to think they invented everything themselves. What's more frustrating is when a writer who actually did do something first is erased, and the technique is credited to someone else by people who should know better.
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