Flintpunk?
Well, let me explain how this story came to be. As you probably know, the
"punk" genres have really taken off in recent years. It started with
cyberpunk, but it was steampunk which really set the pattern, with its concept
of retro-future science and technology — steam-powered spaceships, clockwork
robots and the like. The range has varied from mannerpunk to dieselpunk — I'm
just waiting for someone to come up with "punkpunk".*
A while ago, I
took part in a writing challenge to write a story in one of the punk genres.
Since I don't believe in doing things by halves, I came up with my own:
flintpunk, retro-futurism set in the Neolithic age.
So what do I
mean by flintpunk? Well, I have been known to describe it as "a serious,
dystopian version of the Flintstones". Imagine if the Neolithic age had
progressed to modern-level technology and social structures, but without
ceasing to be Neolithic. Megavillages instead of cities; multi-storey
roundhouses instead of skyscrapers; shardcasters instead of guns. And megafauna
operating machinery, but no dinosaurs, of course. Cavemen and dinosaurs side by
side only really work in the context of a kids' cartoon**.
It's not a good
society, though, and I think that makes sense too. Creating a modern-style
society out of Neolithic resources isn't going to be as easy as making one out
of the resources we have, and it's going to need a very strong, centralised
government. Strong, centralised governments have a way of getting paranoid and deciding
that the ends justify the means.
And the
Petrologic Engine of the title? Sorry, you're going to have to read the story
to find out what that is.
I thought I was
being very clever inventing flintpunk, till I discovered that there's already a
recognised genre called stonepunk. On the face of it, they're much the same
thing, but not entirely. Most of the works I've seen cited as examples of
stonepunk don't seem to have the retro-future aspect, but are simply fantasies
or semi-fantasies set in a stone age society, such as Jean M. Auel's Earth's Children series.
The Flintstones
have also been cited. As we've seen, they have retro-future technology, but a cosy
family setting hardly qualifies for the "punk" aspect. Though I'd
certainly watch a version where Bedrock is a police state, and the Flintstones
and Rubbles are members of the resistance. Perhaps Pebbles and Bam-Bam have
been brainwashed at school into spying on their parents. Perhaps Dino is really
a government agent. The possibilities are endless.
But that's
another story. I'm pleased with the way The
Petrologic Engine turned out, and especially that a magazine I respect
seems to agree. Maybe I'll return to the megavillage sometime for more
flintpunk, though only if a good enough story comes to me. Maybe flintpunk will
come to be acknowledged as the name of a genre — the same as I'm still hoping
for flintlock & sorcery, which I coined for The Treason of Memory. I seem to like flint, don't I?
** Or in the context where no-one's
looking at anything except Raquel Welch's fur bikini.
Plasma Frequency Issue 14 is on sale from today in print, Kindle, ePub or PDF format. Besides The Petrologic Engine, it features work from Jes Rausch, Andrew Knighton, DeAnna Knippling, Damien Krsteski, Jamie Lackey, Sylvia Anna Hivén, Nicole Tanquary, John Zaharick, Steve Coate and Frances Silversmith, with a beautiful cover by Jon Orr.
Plasma Frequency Issue 14 is on sale from today in print, Kindle, ePub or PDF format. Besides The Petrologic Engine, it features work from Jes Rausch, Andrew Knighton, DeAnna Knippling, Damien Krsteski, Jamie Lackey, Sylvia Anna Hivén, Nicole Tanquary, John Zaharick, Steve Coate and Frances Silversmith, with a beautiful cover by Jon Orr.
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