It originated
in a 1953 novella, but the full-length version wasn't published till 1961.
Where The Broken Sword is a
full-blooded saga-style tale, Three
Hearts and Three Lions is a modern-hero-whisked-away-to-fantasy-world
story, with a lot more humour (though it isn't a comic novel) and more than a
touch of the moonlighting SF writer on show.
Holger
Carlsen is a young Danish man with a mysterious background, whose secrets both
he and the reader discover as the book proceeds. We first meet him in the US
just before the Second World War, through the eyes of a nominal narrator who
simply relates the tale Holger later tells him in third person. Holger ends up
fighting for the Danish Resistance against the Nazis and, in the middle of a
crucial fight, finds himself whisked away to a world loosely based on the
Carolingian legends, complete with dragons, trolls and the Kingdom of Faerie.
At first, all
Holger wants is to get home, but he seems in some way to belong in this world.
He links up with various companions: the dwarf Hugi, the swan-maiden Alianora
and, later, the Saracen knight Carahue — not to mention the feisty steed
Papillon who seems to be his — and finds himself caught up in a great war
between Law and Chaos to decide the fate of the world.
As a science
fiction writer, Anderson was very much part of John W. Campbell's stable and,
although he was too late to publish in Campbell's fantasy magazine Unknown Worlds, Three Hearts and Three Lions is very much in its tradition. It's
slightly reminiscent of Pratt & de Camp's Harold Shea stories in its
analysis of the world of legend the hero finds himself in, though less outright
comic.
Holger is an
engineer and scientist, and he can't help trying both to explain what's
happened to him, using theories of alternative universes, and to find
scientific explanation for issues like how magic works and why the fae can't
touch iron. In a memorable scene, he defeats a dragon by tossing several
helmets-full of water down its throat. He explains to his astounded companions:
Look, if the creature breathed fire,
then it had to be even hotter inside. So I tossed half a gallon of water down
its gullet. Caused a small boiler explosion.
For the first
few chapters, as Holger wanders around gathering companions, the story
threatens to topple over into aimlessness, although all the characters are
engaging enough to maintain interest. Long before this becomes a problem,
though, the pace and sense of purpose pick up, and the story builds to an
exciting climax.
It's not
perfect. The narrative cuts off somewhat abruptly, jumping forward to Holger
meeting the unnamed narrator again after the War, and showing us nothing of the
great battles we've been building up to. In a way, I can understand that — the
story's really about getting him to the point where he can be the Champion of
Law — but it seems incomplete without some idea of what happened next.
I also found
the faux Scots dialect of both Hugi and
Alianora a little annoying. It didn't distract me too much, and both are too
good as characters to put me right off, but it wasn't very convincing.
One other
criticism is no reflection at all on Anderson and the novel, but I couldn't
resist mentioning the cover of the 1974 Sphere edition (reproduced above). The
illustration shows an implausibly half-armoured, half-naked warrior on a
light-coloured horse and carrying a red shield, smiting a dragon with his
sword. In fact, Holger wears complete and sensible armour, which Anderson
carefully describes, rides a black horse and carries a predominantly blue
shield. And, while he faces a dragon, we've seen above how he actually deals
with it. One more example of a cover artist neither reading the book nor being properly
briefed.
Nevertheless,
carps aside, Three Hearts and Three Lions
is a wonderful book: exciting, funny, intriguing, romantic and clever. The
characters are engaging, from Holger himself and his companions to the
villains, including Morgan le Fay from the Arthurian legends, to some
delightful bit-parts. The prose varies between completely serviceable and
lyrical, and the story serves as a good introduction to the Carolingian
legends. I must admit, I only know about these in a very general way, having
concentrated more on the Matter of Britain than the Matter of France. I
certainly feel motivated to read more now.
It's also a
surprisingly important novel. The concept of Law and Chaos, very familiar now,
seems to have originated here, although it was subsequently developed by
Michael Moorcock (an Anderson fan) in his Eternal Champion cycle. It's been
claimed that the original version of D&D took not only its alignments from Three Hearts and Three Lions but also
elements of its trolls and its Paladin class.
It's a short
novel by modern standards — a mere 156 pages in the edition I have — so there's
really no excuse for not reading it. I'd include Three Hearts and Three Lions as one of the classics that any lover
of the fantasy genre would do well to read.
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